Drop SSPI auth support and more Windows files (#7148)

## Dropping SSPI auth support

SSPI authentication relied on Microsoft Windows support, removal started in https://codeberg.org/forgejo/forgejo/pulls/5353, because it was broken anyway. We have no knowledge of any users using SSPI authentication. However, if you somehow managed to run Forgejo on Windows, or want to upgrade from a Gitea version which does, please ensure that you do not use SSPI as an authentication mechanism for user accounts. Feel free to reach out if you need assistance.

Reviewed-on: https://codeberg.org/forgejo/forgejo/pulls/7148
Reviewed-by: Gusted <gusted@noreply.codeberg.org>
Reviewed-by: 0ko <0ko@noreply.codeberg.org>
Co-authored-by: Otto Richter <otto@codeberg.org>
Co-committed-by: Otto Richter <otto@codeberg.org>
This commit is contained in:
Otto Richter 2025-03-08 00:43:41 +00:00 committed by David Rotermund
parent 7b16ac9b85
commit 52422bff27
43 changed files with 39 additions and 816 deletions

View file

@ -8,7 +8,6 @@ package setting
import (
"fmt"
"os"
"runtime"
"strings"
"time"
@ -34,7 +33,6 @@ var (
RunMode string
RunUser string
IsProd bool
IsWindows bool
// IsInTesting indicates whether the testing is running. A lot of unreliable code causes a lot of nonsense error logs during testing
// TODO: this is only a temporary solution, we should make the test code more reliable
@ -42,22 +40,18 @@ var (
)
func init() {
IsWindows = runtime.GOOS == "windows"
if AppVer == "" {
AppVer = "dev"
}
// We can rely on log.CanColorStdout being set properly because modules/log/console_windows.go comes before modules/setting/setting.go lexicographically
// By default set this logger at Info - we'll change it later, but we need to start with something.
log.SetConsoleLogger(log.DEFAULT, "console", log.INFO)
}
// IsRunUserMatchCurrentUser returns false if configured run user does not match
// actual user that runs the app. The first return value is the actual user name.
// This check is ignored under Windows since SSH remote login is not the main
// method to login on Windows.
func IsRunUserMatchCurrentUser(runUser string) (string, bool) {
if IsWindows || SSH.StartBuiltinServer {
if SSH.StartBuiltinServer {
return "", true
}