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Refactor backend SVG package and add tests (#26335)
Introduce a well-tested `svg.Normalize` function. Make `RenderHTML` faster and more stable.
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commit
5db4c8db93
4 changed files with 113 additions and 40 deletions
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@ -7,42 +7,35 @@ import (
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"fmt"
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"html/template"
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"path"
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"regexp"
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"strings"
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"code.gitea.io/gitea/modules/html"
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gitea_html "code.gitea.io/gitea/modules/html"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/public"
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)
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var (
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// SVGs contains discovered SVGs
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SVGs = map[string]string{}
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widthRe = regexp.MustCompile(`width="[0-9]+?"`)
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heightRe = regexp.MustCompile(`height="[0-9]+?"`)
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)
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var svgIcons map[string]string
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const defaultSize = 16
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// Init discovers SVGs and populates the `SVGs` variable
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// Init discovers SVG icons and populates the `svgIcons` variable
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func Init() error {
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files, err := public.AssetFS().ListFiles("assets/img/svg")
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const svgAssetsPath = "assets/img/svg"
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files, err := public.AssetFS().ListFiles(svgAssetsPath)
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if err != nil {
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return err
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}
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// Remove `xmlns` because inline SVG does not need it
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reXmlns := regexp.MustCompile(`(<svg\b[^>]*?)\s+xmlns="[^"]*"`)
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svgIcons = make(map[string]string, len(files))
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for _, file := range files {
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if path.Ext(file) != ".svg" {
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continue
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}
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bs, err := public.AssetFS().ReadFile("assets/img/svg", file)
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bs, err := public.AssetFS().ReadFile(svgAssetsPath, file)
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if err != nil {
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log.Error("Failed to read SVG file %s: %v", file, err)
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} else {
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SVGs[file[:len(file)-4]] = reXmlns.ReplaceAllString(string(bs), "$1")
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svgIcons[file[:len(file)-4]] = string(Normalize(bs, defaultSize))
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}
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}
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return nil
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@ -50,12 +43,12 @@ func Init() error {
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// RenderHTML renders icons - arguments icon name (string), size (int), class (string)
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func RenderHTML(icon string, others ...any) template.HTML {
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size, class := html.ParseSizeAndClass(defaultSize, "", others...)
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if svgStr, ok := SVGs[icon]; ok {
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size, class := gitea_html.ParseSizeAndClass(defaultSize, "", others...)
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if svgStr, ok := svgIcons[icon]; ok {
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// the code is somewhat hacky, but it just works, because the SVG contents are all normalized
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if size != defaultSize {
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svgStr = widthRe.ReplaceAllString(svgStr, fmt.Sprintf(`width="%d"`, size))
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svgStr = heightRe.ReplaceAllString(svgStr, fmt.Sprintf(`height="%d"`, size))
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svgStr = strings.Replace(svgStr, fmt.Sprintf(`width="%d"`, defaultSize), fmt.Sprintf(`width="%d"`, size), 1)
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svgStr = strings.Replace(svgStr, fmt.Sprintf(`height="%d"`, defaultSize), fmt.Sprintf(`height="%d"`, size), 1)
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}
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if class != "" {
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svgStr = strings.Replace(svgStr, `class="`, fmt.Sprintf(`class="%s `, class), 1)
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