Introduce path Clean/Join helper functions (#23495)

Since #23493 has conflicts with latest commits, this PR is my proposal
for fixing #23371

Details are in the comments

And refactor the `modules/options` module, to make it always use
"filepath" to access local files.

Benefits:

* No need to do `util.CleanPath(strings.ReplaceAll(p, "\\", "/"))),
"/")` any more (not only one before)
* The function behaviors are clearly defined
This commit is contained in:
wxiaoguang 2023-03-22 04:02:49 +08:00 committed by GitHub
parent 253a00aaac
commit ce9dee5a1e
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GPG key ID: 4AEE18F83AFDEB23
16 changed files with 261 additions and 152 deletions

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@ -8,33 +8,20 @@ package options
import (
"fmt"
"io"
"os"
"path"
"code.gitea.io/gitea/modules/log"
"code.gitea.io/gitea/modules/setting"
"code.gitea.io/gitea/modules/util"
)
var directories = make(directorySet)
// Dir returns all files from bindata or custom directory.
// Dir returns all files from custom directory or bindata.
func Dir(name string) ([]string, error) {
if directories.Filled(name) {
return directories.Get(name), nil
}
var result []string
for _, dir := range []string{
path.Join(setting.CustomPath, "options", name), // custom dir
// no static dir
} {
files, err := statDirIfExist(dir)
if err != nil {
return nil, err
}
result = append(result, files...)
result, err := listLocalDirIfExist([]string{setting.CustomPath}, "options", name)
if err != nil {
return nil, err
}
files, err := AssetDir(name)
@ -64,24 +51,18 @@ func AssetDir(dirName string) ([]string, error) {
return results, nil
}
// fileFromDir is a helper to read files from bindata or custom path.
func fileFromDir(name string) ([]byte, error) {
customPath := path.Join(setting.CustomPath, "options", name)
isFile, err := util.IsFile(customPath)
if err != nil {
log.Error("Unable to check if %s is a file. Error: %v", customPath, err)
}
if isFile {
return os.ReadFile(customPath)
// fileFromOptionsDir is a helper to read files from custom path or bindata.
func fileFromOptionsDir(elems ...string) ([]byte, error) {
// only try custom dir, no static dir
if data, err := readLocalFile([]string{setting.CustomPath}, "options", elems...); err == nil {
return data, nil
}
f, err := Assets.Open(name)
f, err := Assets.Open(util.PathJoinRelX(elems...))
if err != nil {
return nil, err
}
defer f.Close()
return io.ReadAll(f)
}