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- Replace the current vfsgen with our own bindata generator. - zstd is used instead of gzip. This reduces the size of the resulting binary by 2MiB, the size of the bundled assets were thus reduced from 13MiB to 11MiB. - If [the browser accepts zstd encoding](https://caniuse.com/zstd), then the compressed bytes can be served directly, otherwise it falls back to being compressed by gzip if it's not disabled via `[server].ENABLE_GZIP` - The compression and decompression speed is roughly 4 times faster. - The generated filesystem is now of type `fs.Fs` instead of `http.FileSystem`, this slightly simplifies the generated code and handling of the assets. Reviewed-on: https://codeberg.org/forgejo/forgejo/pulls/8143 Co-authored-by: Gusted <postmaster@gusted.xyz> Co-committed-by: Gusted <postmaster@gusted.xyz>
117 lines
3.2 KiB
Go
117 lines
3.2 KiB
Go
// Copyright 2016 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package public
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import (
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"bytes"
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"io"
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"io/fs"
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"net/http"
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"os"
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"path"
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"strings"
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"time"
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"forgejo.org/modules/assetfs"
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"forgejo.org/modules/container"
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"forgejo.org/modules/httpcache"
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"forgejo.org/modules/log"
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"forgejo.org/modules/setting"
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"forgejo.org/modules/util"
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)
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func CustomAssets() *assetfs.Layer {
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return assetfs.Local("custom", setting.CustomPath, "public")
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}
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func AssetFS() *assetfs.LayeredFS {
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return assetfs.Layered(CustomAssets(), BuiltinAssets())
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}
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// FileHandlerFunc implements the static handler for serving files in "public" assets
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func FileHandlerFunc() http.HandlerFunc {
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assetFS := AssetFS()
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return func(resp http.ResponseWriter, req *http.Request) {
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if req.Method != "GET" && req.Method != "HEAD" {
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resp.WriteHeader(http.StatusMethodNotAllowed)
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return
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}
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handleRequest(resp, req, assetFS, req.URL.Path)
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}
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}
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// parseAcceptEncoding parse Accept-Encoding: deflate, gzip;q=1.0, *;q=0.5 as compress methods
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func parseAcceptEncoding(val string) container.Set[string] {
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parts := strings.Split(val, ";")
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types := make(container.Set[string])
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for _, v := range strings.Split(parts[0], ",") {
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types.Add(strings.TrimSpace(v))
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}
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return types
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}
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// setWellKnownContentType will set the Content-Type if the file is a well-known type.
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// See the comments of detectWellKnownMimeType
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func setWellKnownContentType(w http.ResponseWriter, file string) {
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mimeType := detectWellKnownMimeType(path.Ext(file))
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if mimeType != "" {
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w.Header().Set("Content-Type", mimeType)
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}
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}
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func handleRequest(w http.ResponseWriter, req *http.Request, fs fs.FS, file string) {
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// actually, fs (http.FileSystem) is designed to be a safe interface, relative paths won't bypass its parent directory, it's also fine to do a clean here
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f, err := fs.Open(util.PathJoinRelX(file))
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if err != nil {
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if os.IsNotExist(err) {
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w.WriteHeader(http.StatusNotFound)
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return
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}
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w.WriteHeader(http.StatusInternalServerError)
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log.Error("[Static] Open %q failed: %v", file, err)
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return
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}
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defer f.Close()
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fi, err := f.Stat()
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if err != nil {
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w.WriteHeader(http.StatusInternalServerError)
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log.Error("[Static] %q exists, but fails to open: %v", file, err)
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return
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}
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// need to serve index file? (no at the moment)
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if fi.IsDir() {
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w.WriteHeader(http.StatusNotFound)
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return
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}
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serveContent(w, req, fi.Name(), fi.ModTime(), f.(io.ReadSeeker))
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}
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type ZstdBytesProvider interface {
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ZstdBytes() []byte
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}
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// serveContent serve http content
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func serveContent(w http.ResponseWriter, req *http.Request, name string, modtime time.Time, content io.ReadSeeker) {
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setWellKnownContentType(w, name)
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encodings := parseAcceptEncoding(req.Header.Get("Accept-Encoding"))
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if encodings.Contains("zstd") {
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// If the file was compressed, use the bytes directly.
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if compressed, ok := content.(ZstdBytesProvider); ok {
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rdZstd := bytes.NewReader(compressed.ZstdBytes())
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if w.Header().Get("Content-Type") == "" {
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w.Header().Set("Content-Type", "application/octet-stream")
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}
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w.Header().Set("Content-Encoding", "zstd")
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httpcache.ServeContentWithCacheControl(w, req, name, modtime, rdZstd)
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return
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}
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}
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httpcache.ServeContentWithCacheControl(w, req, name, modtime, content)
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return
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}
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